Same servers, same time, ready for another smoky Thursday.
Archive for the 'Deathmatches' Category
Thursday clan deathmatch
Same places, same time, ready for another celebration of *LAME* cannibalism!
Thursday duty (before you go to bed)
Don’t forget that it’s Thursday today. Don’t go to bed without having fulfilled your weekly duty: Clan Deathmatch!
I would like to change maps. What do you think of Deadwood and Harbor?
You click, you fly…
Ever played SG in low gravity mode?
About 2 years ago there was a server named “Team [BACON]’s Secret Moon Base” –or something like that– with a gravity value of 100 (default is 900). Just a jump and you were able to fly. It was fun, every now and then, to shoot other players from the sky or take them down from below.
I thought it would be nice if sometimes we could play our weekly deathmatch (or TDM) in a server like that.
I also tried experimenting to put online a low-g server from my home PC, and yesterday night I played against Mope in Alamo … his ping was very high, 200 or more, but mine was OK (zero) 🙂
The experiment was fun, but, I don’t know why, I can’t manage to start a server that lasts more than 1 game. When the game ends all players get disconnected. Jippi, maybe you can help me, or eventually you can resuscitate your server once a week.
What do you think?
Ready to die?
Tomorrow it will be Thursday again!! Are you ready for the clan deathmatch? I hope so, otherwise you’d better reserve your place in graveyard and purchase a nice Italian tomb stone. 😛
[Inspiration: Emergence of Advertising in America, Duke University].
Please, suggest Times and Maps in comments.
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