Archive for July, 2011

More slots available in Terra Nova

As you probably already seen, @spi expanded the number of slots available in Terra Nova (http://www.smokin-guns.net/viewtopic.php?p=21432#21432). From 8 to 12. This is what we asked him, to allow more people joining our Thursdays’ Clan Deathmatches (you know… SNH and @aspi often joined, and Donut had wished, but wasn’t able to). Due to summer holidays, Clan deathmatches are suspended now, they’ll be back in September.

Thank you very much @spi!

I’d like to see more clan members in Terra Nova during the whole week.  TN maps are great fun for old bone collectors as we are.

posted by Biondo in *LAME* Clan,BallerBude & Co.,Deathmatches,Graphics & Photos and have Comments (6)

The magic of a high “picmip”

You know, I like to play SG with a picmip of 9. If you’ve never tried the magic of a high picmip, this is how it looks.

Mine, the Goldiggers’ Town. from SG Biondo on Vimeo.

My first video in absolute. 5 minutes of stream, 1 week of work (learning how to use software included, in spare time).

For those who don’t know what picmip is:

You can adjust how much details you want to see in game tweaking the configuration file (q3config.cfg). Replacing the default seta r_picmip “1” with seta r_picmip “9”, you almost remove any texture from objects and models. This way, the game is cleaner and looks more like a cartoon.

Alternatively, you can change picmip from SG console:

  • open console and write “r_picmip 9” (without quotes)
  • restart SG video: in console write “vid_restart” (also without quotes)

Credits:

Edited in: CinelerraCV, cinelerra.org
Titles: Inkscape, inkscape.org
Vimeo’s optimization: Kino, kinodv.org, and Avidemux, avidemux.sourceforge.net
Music (under Creative Commons license, creativecommons.org/​licenses/​by-nc-sa/​3.0/​us/​):
“The Recruit”, by reaman, be.electrobel.org
“El fefefè”, by Space Mariachi, pitjamajusto.com
Electrobel is a real mine of CC music, and they have the best on-line music player I’ve ever seen.

Thanks for Cinelerra tutorials to Raffaella Traniello, g-raffa.eu/​Cinelerra/​HOWTO/​index.html.

posted by Biondo in Commands & Config,Graphics & Photos,Movies & Videos,Smokin' Guns and have Comments (9)

You need a new Peacemaker? Try this one…

posted by Deleted User in SG Weapons and have Comments (6)

Bots or Humans?

There are players that don’t know how to recognize a bot from a human. Strange, because it’s easy.

Here are some simple rules for the noobs.

Bots are devoted to a peculiar religion that force them:

  • to move in weird way during their rituals
  • to meet all together in the main street of Dry Gulch, dancing and celebrating with gun shots
  • to stare for hours at closed doors in Tillian
  • to commit suicide in Coyote Bluff

Still confused? Then you need a pair of X-Ray glasses!

See also: FAQ.

posted by Biondo in Graphics & Photos,Smokin' Guns and have Comments (11)

AwesomePossum in *LAME* Clan?

Should we accept AwesomePossum in *LAME* clan? Is she a good candidate?
[This post is public because I’d like to see comments from members of other clans too. Which rules do they follow?]

To rephrase my question: what do we ask to a player that asks to join our clan? Many players are asking to join, but most of them are unknown players. And most of actual *LAME* members didn’t ask to join the clan, they were invited to join the clan (and this is good I think).
In my opinion, to a player we should ask at least:

  • that he played enough in Baller as a registered user (2-3 months or more)
  • that he always played fair
  • that he is not used to insult other players
  • that he is a nice and fun opponent

In my opinion, we shouldn’t require:

  • that he is a top level player

Maybe joining the clan he’ll learn something … maybe not. We haven’t a school as in some other clans. We are in *LAME* clan just for fun. Or not?

posted by Biondo in *LAME* Clan,Graphics & Photos and have Comments (10)